Part 28: 05:50 PM
Music: Same as previous updates (Sapu)
This update will be a lot shorter than last time.

We've already seen what happens when we try to ask the first two questions.
Show crowbar, screwdriver, pliers, memo, or small red box


Music: Drunken Waltz






Music: Dream's End





GAME OVER SCOREBOARD
Louie: 4
Rosa: 3
Dunning: 3
Melissa: 1
Iris: 1
Martin: 1
Everyone Else: 0
Dunning is blocking the door to the left hallway. We have to ask the third question ONLY.



In the first part of the interrogations, there will be some press chances which have 3 results:
1. Don't press. It will give some dialogue not worth showing and then loop back to the chance.
2. Press and pick the right choice. It will give some dialogue and advance the interrogation. I showed it off in the original timeline.
3. Press and pick the wrong choice. It will give some dialogue and a red aura before looping back. This is what I'm going to show in the alternate timeline updates (like this one.)
C'mon, Louie. Why not?


Yes, that aura is more red than usual. There's going to be many this update.




Loop. I'll just skip to the next press chance for now and the all the next.


You surprised?





Loop and skip.


What's impossible?




Loop and skip.

In the second part of the interrogation, there will be questions with choices with 2 results:
1. Pick the correct choice. The questioning continues.
2. Pick the incorrect choice. This will immediately end that particular line of questioning.
Who killed Danny?

It was you! Confess!



Who stole the money?

It was you! Confess!





Little did they know that Louie had taken the money and is going to kill Denny shortly after the end of the movie.
I'm sorry. It's just too easy to make jokes about that movie...

Why'd you leave the city?

You stole the cash!



New Music: Countdown







New Music: Sunset Men
I went back to Room 215.



Hyde gave up and spent the rest of the night brooding in his room...

GAME OVER SCOREBOARD
Louie: 5
Rosa: 3
Dunning: 3
Melissa: 1
Iris: 1
Martin: 1
Everyone Else: 0
As for how all those red auras cause the game over, I don't exactly know how. I experimented in 2 scenarios: all wrong in the first part and all right in the first part. Both give the same result:
1. Answering the 'Who stole the money?' question incorrectly won't give a game over.
2. Answering the other two questions incorrectly will cause a game over no matter what.
I don't know what the first part affects. Probably it reduces the leeway for answering incorrectly? The result in this particular one is exactly the same, so I don't really know.

Anyway, the rest of the chapter is exactly the same as before.

Next time: Chapter 3.